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顯示從 9月, 2006 起發佈的文章
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超久沒更新了 一樣用圖 最近玩Prey玩的兇 好久沒玩FPS~~一玩就是大作 簡單介紹 With gaming becoming a multi-billion dollar business, high-level game creators feel a pressure to both create a widely appealing title and something "innovative" that keeps the veterans from complaining too loudly. One programmer told us recently that the industry is obsessed with topping itself, which explains the ballooning budgets, staffs, and development time that goes into crafting the last eye-popping adventure. In this context, it seems unusual that someone would resurrect a dormant idea -- Prey -- and bring it to the masses, instead of sticking to tried-and-true franchises and sequels. Yet after the E3 video came out last year, one's impressions changed drastically. What before looked like a game that didn't drift far from the Doom mold became something new, weird and enticing. And after adventuring our way from one end of the game to the other, we can say that the video was just a taste of things to come. There'